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A physiotherapy toolkit using video games and motion tracking technologies

Author: R Unnikrishnan Affiliation: AMMACHI Labs., Amrita Vishwa Vidyapeetham, Amritapuri, India; Karen Moawad Affiliation: AMMACHI Labs., Amrita Vishwa Vidyapeetham, Amritapuri, India; Rao R Bhavani Affiliation: AMMACHI Labs., Amrita Vishwa Vidyapeetham, Amritapuri, India
Edition/Format: Chapter Chapter
Summary:
This paper proposes a software toolkit that Physiotherapists can use to integrate physical therapy exercises with a variety of video games. The toolkit will support a variety of motion tracking technologies and the data from these sensors will help the therapist monitor the performance of the patients and control parameters to advance the therapy appropriately. This technique will be especially useful for disabled  Read more...
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All Authors / Contributors: R Unnikrishnan Affiliation: AMMACHI Labs., Amrita Vishwa Vidyapeetham, Amritapuri, India; Karen Moawad Affiliation: AMMACHI Labs., Amrita Vishwa Vidyapeetham, Amritapuri, India; Rao R Bhavani Affiliation: AMMACHI Labs., Amrita Vishwa Vidyapeetham, Amritapuri, India
ISBN: 978-1-4799-1095-3 978-1-4799-1094-6
Publication:2013 IEEE Global Humanitarian Technology Conference: South Asia Satellite (GHTC-SAS); 90-95; IEEE
Unique Identifier: 5873610586
Awards:

Abstract:

This paper proposes a software toolkit that Physiotherapists can use to integrate physical therapy exercises with a variety of video games. The toolkit will support a variety of motion tracking technologies and the data from these sensors will help the therapist monitor the performance of the patients and control parameters to advance the therapy appropriately. This technique will be especially useful for disabled patients in developing nations with little access to quality rehabilitation facilities but where computers and mobile phones have penetrated extensively. Using popular games for therapy helps the patient become motivated enough to perform therapy exercise steps repeatedly.

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Primary Entity<\/h3>\n
<http:\/\/www.worldcat.org\/oclc\/5873610586<\/a>> # A physiotherapy toolkit using video games and motion tracking technologies<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:Chapter<\/a>, schema:CreativeWork<\/a> ;\u00A0\u00A0\u00A0\nlibrary:oclcnum<\/a> \"5873610586<\/span>\" ;\u00A0\u00A0\u00A0\nrdfs:comment<\/a> \"949 $l IEEE Conference<\/span>\" ;\u00A0\u00A0\u00A0\nrdfs:comment<\/a> \"949 $l Chapter<\/span>\" ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/smart_phones<\/a>> ; # smart phones<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/electric_sensing_devices<\/a>> ; # electric sensing devices<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/computer_games<\/a>> ; # computer games<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/physiotherapy_software_toolkit<\/a>> ; # physiotherapy software toolkit<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/virtual_reality<\/a>> ; # virtual reality<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/patient_performance_monitoring<\/a>> ; # patient performance monitoring<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/tracking<\/a>> ; # Tracking<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/accuracy<\/a>> ; # Accuracy<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/handicapped_aids<\/a>> ; # handicapped aids<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/medical_treatment<\/a>> ; # Medical treatment<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/games<\/a>> ; # games<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/motion_tracking_technology<\/a>> ; # motion tracking technology<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/video_games<\/a>> ; # video games<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/patient_rehabilitation<\/a>> ; # patient rehabilitation<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/parameter_control<\/a>> ; # parameter control<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/software<\/a>> ; # Software<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/patient_monitoring<\/a>> ; # patient monitoring<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/sensors<\/a>> ; # Sensors<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/disabled_patient<\/a>> ; # disabled patient<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/motion_tracking<\/a>> ; # motion tracking<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/mobile_phone<\/a>> ; # mobile phone<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/quality_rehabilitation_facility<\/a>> ; # quality rehabilitation facility<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/rehabilitation<\/a>> ; # rehabilitation<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/software_tools<\/a>> ; # software tools<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/object_tracking<\/a>> ; # object tracking<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/physical_therapy_exercise_integration<\/a>> ; # physical therapy exercise integration<\/span>\n\u00A0\u00A0\u00A0\nschema:contributor<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Meeting\/2013_ieee_global_humanitarian_technology_conference_south_asia_satellite_ghtc_sas_trivandrum_india_2013_aug_23_2013_aug_24<\/a>> ; # 2013 IEEE Global Humanitarian Technology Conference: South Asia Satellite (GHTC-SAS) Trivandrum, India 2013 Aug. 23 - 2013 Aug. 24<\/span>\n\u00A0\u00A0\u00A0\nschema:contributor<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Person\/moawad_karen<\/a>> ; # Karen Moawad<\/span>\n\u00A0\u00A0\u00A0\nschema:contributor<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Person\/bhavani_rao_r<\/a>> ; # Rao R. Bhavani<\/span>\n\u00A0\u00A0\u00A0\nschema:creator<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Person\/unnikrishnan_r<\/a>> ; # R. Unnikrishnan<\/span>\n\u00A0\u00A0\u00A0\nschema:description<\/a> \"This paper proposes a software toolkit that Physiotherapists can use to integrate physical therapy exercises with a variety of video games. The toolkit will support a variety of motion tracking technologies and the data from these sensors will help the therapist monitor the performance of the patients and control parameters to advance the therapy appropriately. This technique will be especially useful for disabled patients in developing nations with little access to quality rehabilitation facilities but where computers and mobile phones have penetrated extensively. Using popular games for therapy helps the patient become motivated enough to perform therapy exercise steps repeatedly.<\/span>\" ;\u00A0\u00A0\u00A0\nschema:exampleOfWork<\/a> <http:\/\/worldcat.org\/entity\/work\/id\/9385859769<\/a>> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"A physiotherapy toolkit using video games and motion tracking technologies<\/span>\" ;\u00A0\u00A0\u00A0\nschema:pageEnd<\/a> \"95<\/span>\" ;\u00A0\u00A0\u00A0\nschema:pageStart<\/a> \"90<\/span>\" ;\u00A0\u00A0\u00A0\nschema:productID<\/a> \"5873610586<\/span>\" ;\u00A0\u00A0\u00A0\nschema:sameAs<\/a> <http:\/\/dx.doi.org\/10.1109\/GHTC-SAS.2013.6629895<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/ieeexplore.ieee.org\/xpl\/articleDetails.jsp?arnumber=6629895<\/a>> ;\u00A0\u00A0\u00A0\nwdrs:describedby<\/a> <http:\/\/www.worldcat.org\/title\/-\/oclc\/5873610586<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n\n

Related Entities<\/h3>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Meeting\/2013_ieee_global_humanitarian_technology_conference_south_asia_satellite_ghtc_sas_trivandrum_india_2013_aug_23_2013_aug_24<\/a>> # 2013 IEEE Global Humanitarian Technology Conference: South Asia Satellite (GHTC-SAS) Trivandrum, India 2013 Aug. 23 - 2013 Aug. 24<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:Meeting<\/a>, schema:Event<\/a> ;\u00A0\u00A0\u00A0\nschema:location<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Place\/trivandrum_india<\/a>> ; # Trivandrum, India<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"2013 IEEE Global Humanitarian Technology Conference: South Asia Satellite (GHTC-SAS) Trivandrum, India 2013 Aug. 23 - 2013 Aug. 24<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Person\/bhavani_rao_r<\/a>> # Rao R. Bhavani<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Rao R. Bhavani<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Person\/moawad_karen<\/a>> # Karen Moawad<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Karen Moawad<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Person\/unnikrishnan_r<\/a>> # R. Unnikrishnan<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"R. Unnikrishnan<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Place\/trivandrum_india<\/a>> # Trivandrum, India<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Trivandrum, India<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/accuracy<\/a>> # Accuracy<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Accuracy<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/computer_games<\/a>> # computer games<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"computer games<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/disabled_patient<\/a>> # disabled patient<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"disabled patient<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/electric_sensing_devices<\/a>> # electric sensing devices<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"electric sensing devices<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/games<\/a>> # games<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"games<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Games<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/handicapped_aids<\/a>> # handicapped aids<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"handicapped aids<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/medical_treatment<\/a>> # Medical treatment<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Medical treatment<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/mobile_phone<\/a>> # mobile phone<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"mobile phone<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/motion_tracking<\/a>> # motion tracking<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"motion tracking<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/motion_tracking_technology<\/a>> # motion tracking technology<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"motion tracking technology<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/object_tracking<\/a>> # object tracking<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"object tracking<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/parameter_control<\/a>> # parameter control<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"parameter control<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/patient_monitoring<\/a>> # patient monitoring<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"patient monitoring<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/patient_performance_monitoring<\/a>> # patient performance monitoring<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"patient performance monitoring<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/patient_rehabilitation<\/a>> # patient rehabilitation<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"patient rehabilitation<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/physical_therapy_exercise_integration<\/a>> # physical therapy exercise integration<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"physical therapy exercise integration<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/physiotherapy_software_toolkit<\/a>> # physiotherapy software toolkit<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"physiotherapy software toolkit<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/quality_rehabilitation_facility<\/a>> # quality rehabilitation facility<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"quality rehabilitation facility<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/rehabilitation<\/a>> # rehabilitation<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"rehabilitation<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/sensors<\/a>> # Sensors<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Sensors<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"sensors<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/smart_phones<\/a>> # smart phones<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"smart phones<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/software<\/a>> # Software<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Software<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/software_tools<\/a>> # software tools<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"software tools<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/tracking<\/a>> # Tracking<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Tracking<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/video_games<\/a>> # video games<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"video games<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9385859769#Thing\/virtual_reality<\/a>> # virtual reality<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"virtual reality<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Virtual reality<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/ieeexplore.ieee.org\/xpl\/articleDetails.jsp?arnumber=6629895<\/a>>\u00A0\u00A0\u00A0\nrdfs:comment<\/a> \"IEEE<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/5873610586<\/a>>\u00A0\u00A0\u00A0\u00A0a \ngenont:InformationResource<\/a>, genont:ContentTypeGenericResource<\/a> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/www.worldcat.org\/oclc\/5873610586<\/a>> ; # A physiotherapy toolkit using video games and motion tracking technologies<\/span>\n\u00A0\u00A0\u00A0\nschema:dateModified<\/a> \"2019-07-12<\/span>\" ;\u00A0\u00A0\u00A0\nvoid:inDataset<\/a> <http:\/\/purl.oclc.org\/dataset\/ieee_xplore<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n\n

Content-negotiable representations<\/p>\n